www.rumpelbumpel.de   Gameserver Mapping and more  Counterstrike Source   home of the afterSource Project  
Main
RumpelBumpel Clan
CS:aftersource
Online
offline0 User

offlineselinofell197
offlinejoek0114
offlineKaka88
offlineheatherbergh
offlineahmedsayeed1982

online30 Gäste

Gesamt: 1256108
Heute: 720
Gestern: 788
Gbook einträge: 531
Forum Posts: 29380
Forum Threads: 19408
Registrierte User: 2613
Online: 82
... mehr
Geburtstag
Nick hat am 27.10.2021 Geburtstag
 
Xen hat am 01.11.2021 Geburtstag
 
Bobby hat am 02.11.2021 Geburtstag
Technik-Tutorials
Umfrage und Ergebnisse
FunBox
Shoutbox
Bitte erst Einloggen


Load
ARCHIV
» Stilvolle Wohnu...
von Kaka88
» AndY Android Em...
von ahmedsayeed1982
» How to download...
von ahmedsayeed1982
» Les brouilleurs...
von jammershopers
» As long as all ...
von nbzu2ik

» Alle afterSource Maps

» CS:S-Conquest

» HL2EP2.ttf buttons_32.vbf

» de_rumpel_dust2

» aequitas
» neue Server ip´s
» Trialzeit bestanden und ein Trialmember
» Neue Trialmember für ESL
» Trialzeit bestanden
» afterSource Homepage online


    Regist
» Forum » Gameserver » Server Plugins » Why No MMO May Ever Top World of Warcraf

Why No MMO May Ever Top World of Warcraf
upamfva

Private Nachricht an den User senden E-Mail an den User senden Hompage des Users besuchen User in ICQ Liste hinzufuegen


Trippel-As
Posts:
Posts: 229


Dabei seit: 22. May 2021


# 22.09.2021 - 05:03:11
    zitieren



Why No MMO May Ever Top World of Warcraft



Over the past seventeen years, many MMORPGs have attempted to dethrone World of Warcraft . New IPs and established franchises alike have all dipped their toes into the MMORPG pool, but few have lasted and none have had as big an impact as World of Warcraft. With another new MMORPG on the horizon from Amazon Games called New World, it's worth exploring just how and why Blizzard's smash-hit has stayed on top for so long.To get more news about buy world warcraft items, you can visit lootwowgold official website.

It seems unlikely that another game in the MMO genre would be able to come out of obscurity like World of Warcraft and be instantly successful. This is down to a couple of large factors that WoW had at launch. Firstly, when it was released on the 10th anniversary of the Warcraft franchise in 2004, there was not a lot of competition in the MMORPG field. Secondly, the title had something for everyone, and was a complete package with near limitless content - a rarity in the current gaming industry. These factors allowed World of Warcraft to establish a gaming zeitgeist in a way that would be arguably unheard of until Fortnite took over the battle royale genre in 2017.
It's difficult to imagine Blizzard before World of Warcraft, but prior to the successful launch of its first MMORPG the company mainly developed real-time strategy games like Starcraft and the original Warcraft games. While there were a small handful of MMORPGs before World of Warcraft, and some like EverQuest were successful, it's undeniable that WoW shaped the genre into what it is today. WoW created a sense of community and conflict through the Alliance and Horde divisions. It had such an impact on popular culture that even people who don't play video games would be able to name World of Warcraft.

In the decades since Blizzard's first games, the company has become known for supporting its titles for years after the initial release. World of Warcraft has received eight major expansion packs. This unceasing support means that players can always just jump back where they left off. No matter how long it has been since the last play session, players know that there will still be others roaming around Azeroth. It's such a long-established title that it's difficult to imagine a brand-new game even trying to take its place.
After the release and success of World of Warcraft, other MMORPGs attempted to find a niche. Be it an involved storyline, unique factions, or different gameplay styles, countless MMOs tried to separate themselves from WoW through unique takes on the MMORPG genre. However, the thing most of these titles forget is ease of access. World of Warcraft was just as appealing and easy to get sucked into for hardcore gaming veterans as it was for people who had never touched a video game. There was plenty of story and endgame content for those who wanted it, as well as lots of pretty scenery and places to explore. In WoW, there's always something to do, and the player rarely feels forced to do something they don't want.
offline

 

 

CS:GO
Ballerbude Dawn-Server.de
de_dust2
Spieler: 0 / 12


 
Server Fun und War
EU/Royal ARK PVP/15x ALL/Mods/Active Admins - (v268.255)
TheIsland
Spieler: 0 / 40
RumpelBumpel Server
Suche



erweiterte Suche

Links
Counterstrike afterSource
Play with skill
www.ilch.de
Electronic Sports League
Teamspeak
SourceMod Admin Plugin
Steambans
Notepad++